

These two regions might be viewed as semi-planes of Rust and Plague. The border between Ooze and Dust is known charmingly as the Oasis of Filth the ooze is thicker there than in much of the plane, and filled with diseases that affect even those normally immune to such things. The border between Ooze and Salt is called the Stagnant Sea there, the ooze is caustic enough to corrode even magical metal. Toward the Negative Energy Plane, the plane borders the Quasielemental Plane of Salt and the Quasielemental Plane of Dust. Even creatures normally immune to poison often find these clouds fatal. The border region between Ooze and Steam, known as the Choking Gale, is similar, but the airy region above the ooze is filled with strong winds that blow clouds of toxic gases. These "marshes" are choked with the presence silvery, poisonous weeds. In the border region between Ooze and Mineral is the Slag Marshes, a soup of mud and dissolved heavy metals and, unlike the majority of the plane, a "surface" with an airy atmosphere above it. Toward the Positive Energy Plane, the plane borders both the Quasielemental Plane of Mineral and the Quasielemental Plane of Steam. In this region can be found the Bile Sea, a green, burning realm that effectively serves as a semi-plane of acid.

Toward the Elemental Plane of Water the mud turns to silt, functioning effectively as the "bottom" of the Plane of Water's vast ocean. This region is known as the Muckmire the mud there has a distressing tendency to harden around living beings, trapping them as frequently is the plane's wont. Toward the Elemental Plane of Earth, this mud grows drier and grittier, thickening to a syrupy consistency. The Paraelemental Plane of Ooze touches the border Ethereal Plane at all points. Bubbles of acid, poison, and disease help increase the plane's danger. Bubbles of air, water, and earth help relieve the plane's monotony. The substance of the plane varies from clear, gelatinous goo to green sludge, brown mud, or anything in between, but it is generally transluscent and lit by a dim ambient glow. Except in the region known as the Slag Marshes, the plane has no gravity. It is not known if he since died or if he remains, preserved and suffering.Īlthough it is unpleasant to breathe the substance of the Plane of Ooze, it can be done by those capable of breathing water, whether due to magic or natural gills. It is for this reason that the plane is sometimes known as the "House of Chambered Madness." The wizard Baltron is likely among those imprisoned in the plane since his experiment went awry in the 570s CY.

This might be a kinder fate than that received by those protected from immediate death those poor souls may be left to slowly starve, or they may go mad from the monotony of their prison. On the plane of Ooze, victims are likely to drown, choking on sediment, without magical protection. The plane is also a place of torturous death and exile, often used by evil wizards and other powerful beings as a dumping ground for their enemies. It's an infinite ocean with no surface composed of ooze, muck, and slime. The Paraelemental Plane of Ooze is one of the inner planes. Ooze mephit, ooze sprite, ooze paraelemental, vitriolus
